Peter Nepstad, the man behind commercial interactive fiction effort, 1893: A World's Fair Mystery, is putting together a compilation of 'interactive adventures based on the unfinished story ideas that H.P. Lovecraft collected in his "Commonplace Book"'.
I tried out David Whyld's The Cellar, which had sparkling prose, a moody atmosphere, and a showstopping bug that put me in an unwinnable state.
Link.
03 February 2008
Commonplace Book Project
Labels: games