The latest issue of SPAG features an interview with Peter Nepstad, the man behind the HP Lovecraft Commonplace Book Project:
I've always been especially fond of [Lovecraft's] Dream Quest of Unknown Kadath. Through reading about Lovecraft several years ago, I began to learn about his inspirations, and started reading the authors that inspired his works, chief among them, and especially influential in regards to his dream work, Lord Dunsany.Better still, this issue also reviews every game in the collection. This sums up my own views on the best game of the lot, Jon Ingold's Dead Cities:
I see two clear paths in this game. You can go down the road of forbidden knowledge and discover the ancient writing's of the Kaman-Thah; or, once mastering the game, you can save Arkwright from himself. But, like some of Lovecraft's finest fiction, you cannot have both.
Link.